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Blog: people.tribe.net/chaz/blog
"Don't listen to anyone except your inner self, let your conscious be your guide..." -Dog Star
I just wanted to revisit Joseph Campbell's interpretation of myth…'
Cosmology into Astrology is the map of the Hero’s Journey
”I do not live my life by the stars, I'm guided by my inner ones”
-Chaz
Joseph Campbell
www.context.org/ICLIB/IC12/Campbell.htm
Tom: What does myth do for us? Why is it so important?
Joseph: It puts you in touch with a plane of reference that goes past your mind and into your very being, into your very gut. The ultimate mystery of being and nonbeing transcends all categories of knowledge and thought. Yet that which transcends all talk is the very essence of your own being, so you're resting on it and you know it. The function of mythological symbols is to give you a sense of "Aha! Yes. I know what it is, it's myself." This is what it's all about, and then you feel a kind of centering, centering, centering all the time. And whatever you do can be discussed in relationship to this ground of truth. Though to talk about it as truth is a little bit deceptive because when we think of truth we think of something that can be conceptualized. It goes past that.
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Re: Joseph Campbell's Tribute (Thou art That)
Sat, October 29, 2005 - 9:38 PMJoseph Campbell
"If you follow your bliss, you put yourself on a kind of track, which has been there all the while waiting for you, and the life that you ought to be living is the one you are living." ~ Joseph Campbell
Born on this day in New York City, historian and teacher Joseph Campbell (1904-1987) followed his bliss and explored his passion for mythology. In studying ancient cultures and Native American folklore, Campbell discovered that myths filled man's need to explain life with all its uncontrollable forces and the mystery of creation.
"People say that what we are all seeking is a meaning for life," Campbell observed. "I don’t think that’s what we are really seeking... I think what we are seeking is an experience of being alive."
In Hero with a Thousand Faces (1949), Campbell explained how a hero is someone who has been able to overcome personal and historical limitations.
His composite hero inspired filmmaker George Lucas to create the concept of The Force and heroes for the Star Wars saga. Lucas said without Campbell's help, "I would still be trying to write Star Wars today."
With a lifetime of research, Campbell weaved historical threads into a patchwork of myth, religion, and culture. He explored symbolism and nature, breathing new life into ancient myths and demonstrating how each of us create our own rituals every day.
Through it all, he celebrated the sacredness of life. "The privilege of a lifetime," he shared eloquently, "is being who you are."
"Awe is what moves us forward." ~ Joseph Campbell
The heroes of all time have gone before us. We have only to follow the thread of the hero path. Where we had thought to travel outward, we will come to the center of our own existence.
Life is like arriving late for a movie, having to figure out what was going on without bothering everybody with a lot of questions, and then being eunexpectedly called away before you find out how it ends.
Myths are public dreams, dreams are private myths.
The cave you fear to enter holds the treasure you seek.
Both the artist and the lover know that perfection is not loveable. It is the clumsiness of a fault that makes a person lovable.
Computers are like Old Testament gods; lots of rules and no mercy.
Each of us has capacities. The real trick is knowing the machinery of the boat in which you are crossing the channel.
Follow your bliss, and doors will open where there were no doors before.
Humanity comes not from the machine but from the heart.
I don't believe people are looking for the meaning of life as much as they are looking for the experience of being alive.
I think what we're seeking is an experience of being alive, so that our life experiences on the purely physical plane will have resonance within our own innermost being and reality, so that we actually feel the rapture of being alive.
The big question is whether you are going to be able to say a hearty yes to your adventure. -
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Re: Joseph Campbell's Tribute (Thou art That)
Sat, October 29, 2005 - 9:38 PMJoseph Campbell's
Ten Commandments
For Reading Mythology
1. Read myths with the eyes of wonder:The myths transparent to their universal meaning,their meaning transparent to its mysterious source.
2. Read myths in the present tense: Eternity is now.
3. Read myths in the first person plural: the Gods and Goddesses of ancient mythology still live within you.
4. Any myth worth its salt exerts a powerful magnetism. Notice
The images and stories that you are drawn to and repelled by.
Investigate the field of associated images and stories
5. Look for patterns; don’t get lost in the details. What is?
Needed is not more specialized scholarship, but more Interdisciplinary vision. Make connections;break old patterns of parochial thought.
6. Resacralize the secular: even a dollar bill reveals
the imprint of Eternity.
7. If God is everywhere, then myths can be generated anywhere, anytime, by anything. Don't let your Romantic aversion to Science blinds you to the Buddha in the computer chip.
8. Know your tribe! Myths never arise in a vacuum; they are the connective tissue of the social body which enjoys synergistic relations with dreams (private myths) and rituals (the enactment of myth).
9. Expand your horizons! Any mythology worth remembering
will be global in scope. The earth is our home
and humankind is our family.
10 . Read between the lines! Literalism kills;
Imagination quickens. -
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Re: Joseph Campbell's Tribute (Thou art That)
Sat, October 29, 2005 - 9:39 PM
Hero's 5 phases
The Hero's Journey
The Hero’s Journey can be thought of as consisting of five phases. These phases are: The Call, The Option, The Gathering of Allies, The Obstacles, and The Return.
In the midst of what can only be described as ordinary life, a Call rings out to the would-be hero or heroine. It is a Call to Adventure and can arrive in many ways. The only criteria is that the Call is sufficient to grab your attention. It is obviously important that one doesn't mistake the Call for something else -- like gas.
The Call implies hearing. It is extremely important to note that it is easy to shut one's eyes, but not one's ears. This is a holdover from evolutionary survival, where one could sleep, but the ears were always available to warn of impending, albeit noisy danger.
This sense of hearing, however, is more than just keeping one's ear's open. It is truly being open to the Call, being in a receptive mode which allows the Call to be heard. It is only for those "with ears to hear", and will fall on deaf ears if one has no interest in adventure.
In one of the more profound myths of antiquity, the Descent of Inanna, it begins with the great goddess opening “her ear to the Great Below”. It continues with her abandoning her temples, as well as the glories of heaven and earth, and preparing to make the journey “from which no traveler returns”. Now that is an Adventure!
The Adventure itself may be any number of things. It can be about destiny, purpose, or one's life work. It may be a short term adventure (like running for elected office, running from outraged voters, or being first in line at a Department Store fire sale). Or it can be the adventure of a lifetime, the completion of one's Dharma, one's essential reason for having incarnated in the first place.
In terms of the Hero's Journey, a particularly relevant point is that the Adventure must be a quest, not a conquest! The Warrior may be interested in Con-Quest (the antithesis of quest), but the true Hero/Heroine is dedicated to the Quest! This is the Don Quixote style, where the process -- the adherence to principles, virtue and morals in the most threatening moments of the quest -- is far more important than actually reaching some preconceived goal.
It's the Journey, the trek, or quest that counts. The initial goal is often just a temporary motivator to initiate the process, and has no more value than the initial spark in the engine of an automobile to start it.
The Call to Adventure may include patience, waiting for the precise timing, avoiding the urge to "push the river" (a singularly ineffective exercise). It may also include taking the "Magic Flight" out of danger when the time is not yet right. Gandalf's escape from the tower of Saruman on the wings of an eagle or Frodo and Sam's rescue from the Tower of Doom in the Lord of the Rings are two cases in point.
Being carried in the talons of an Eagle might be construed as an admission of temporary inadequacy, and could in fact be thought of as an embarrassment or even an humiliation. But humiliation -- being make to be The Fool -- is in fact essential to the Hero's quest! Maintaining appearances is contrary to the essence of the Hero's Journey. Besides, all too often one has their Karma run over their Dogma.
The Option consists of the fact that The Call can be refused. "The mission, should you choose to accept it..." can be dismissed out of hand.
However, Joseph Campbell has observed that, "Hell is living someone else's life." Thus, if Refusing the Call -- i.e., refusing to do your thing, live your life -- is actually doing someone else's thing, living their life... Then it's indeed hell.
Nevertheless, it still still your choice. It's not like The Call is going to go away, silently steal into the night, never to be heard from again. There may indeed, and inevitably will be, additional opportunities. Not an unlimited number necessarily, but nonetheless more than one.
The point is, "Why wait?" The original Call may also be dependent upon one initiating the process by stating they wish to proceed. Perhaps, after the children have left the nest, a person might verbalize their readiness to become the Hero/Heroine. Any earlier Call might be reinstituted at that time. (And frankly, children are about the only valid reason to allow a Call to slip by unheeded.)
The Gathering of Allies is the process of "data collection", of preparing for the quest with a bit of homework, and of finding the like minds that can understand and support you. Keep in mind that such allies can also include your apparent enemies. Quests make strange bedfellows. Enemies can provide more genuine growth possibilities than all the friends in one's clique.
The Obstacles are what look like walls, even a series of walls. In actuality, however, they are inevitably steps. They are the passports to the continuation of the adventure in new and different climes. It is the obstacles which mold the Hero/Heroine, which transform the adventurer into someone worthy of the Quest's goal, whether it be a Holy Grail or a state of bliss.
Obstacles are many and varied, dependent upon individual inclinations and unique journeys. But inevitably, the obstacles will include humiliation -- a characteristics which is deemed essential for the Hero/Heroine's development of character and, more importantly, wisdom.
The Return can be blessedly swift, but typically involves the Hero/Heroine periodically sharing the Journey with others. This is not under the guise of an ego trip, a rehashing of just how incredibly (i.e. not credible) brave the Hero/Heroine had been... yada, yada, yada... but a true sharing -- often in the guise of being an example.
The Return is not always the Hollywood style proverbial "happy ending". Heroes and/or Heroines do not always complete the quest and return to tell about it. But inasmuch as the goal was never the primary reason for the quest, a victorious return is also not an essential requirement. Often, a glorious, but wholly unintentional transition to another world makes for better copy.
The final aspect of the Return, in whatever case, is the need to Get Over Yourself. If the humiliation didn't do the job during the journey, then perhaps the quest is not quite done until the returning Hero/Heroine can let it all go and smile at how serious about things they once were. If a quest can not be looked back upon with a wry smile, then it's not yet over. One really needs, at some point, to take a Bozo-Sattva vow.
by Dan Sewell Ward -
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Re: Joseph Campbell's Tribute (Thou art That)
Sat, October 29, 2005 - 9:40 PMBILL MOYERS: Do you ever have the sense of... being helped by hidden hands?
JOSEPH CAMPBELL: All the time. It is miraculous. I even have a superstition that has grown on me as a result of invisible hands coming all the time - namely, that if you do follow your bliss you put yourself on a kind of track that has been there all the while, waiting for you, and the life that you ought to be living is the one you are living. When you can see that, you begin to meet people who are in your field of bliss, and they open doors to you. I say, follow your bliss and don't be afraid, and doors will open where you didn't know they were going to be.
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My general formula for my students is "Follow your bliss." Find where it is, and don't be afraid to follow it.
--Joseph Campbell, The Power of Myth, pp. 120, 149 -
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Re: Joseph Campbell's Tribute (Thou art That)
Sat, October 29, 2005 - 9:40 PM
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